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At the edge of the dark lands

*NOTE This is a mod for doom 2 and most of the art assets are not mine.*
This is my GZDoom mod that i put a lot of time into and never got the chance to finish up. i am very proud of it and very happy with how it turned out. it was a good practice in level design and mood setting.
I focused on atmosphere and to try to make the player feel like they want to explore this dangerous world.
There is Little artwork made by me in here, but this is also very early days of me learning pixel art so don´t expect much from the art department except for composition.

"You are a nameless hero whom flees from a unknown army that had annihilated your village.
The Hero flees through the mountains in the east, and stumbles upon a tower. will you survive on your journey through these unknown lands?"

40+ minutes of Gameplay. There is a lot to see and many places to go.

First Moments of the mod where you step out of a cave.

First Moments of the mod where you step out of a cave.

Executioners spot.

Executioners spot.

Entrance to the Cultist Shrine.

Entrance to the Cultist Shrine.

Inside the Cultist Shrine.

Inside the Cultist Shrine.

Cultist Shrine Boss Room.

Cultist Shrine Boss Room.

Bogs of Antria, underground caverns.

Bogs of Antria, underground caverns.

Bogs of Antria Map overview.

Bogs of Antria Map overview.

City of Antria Entrance. (unfinished map)

City of Antria Entrance. (unfinished map)

Portal to the mines of Thoradim.

Portal to the mines of Thoradim.

Inside the Mines of Thoradim.

Inside the Mines of Thoradim.

Thoradim dining halls.

Thoradim dining halls.

Fighting the boss in Thoradim dining halls.

Fighting the boss in Thoradim dining halls.

Deeper inside the Thoradim mines.

Deeper inside the Thoradim mines.

lava crossing.

lava crossing.

Hub map overview.

Hub map overview.

The first enemy Encounter.

The first enemy Encounter.